Your Cards. Your Next Move.

Combat Gear Beta

Find useful equipment your cards, combat levels, completed quests, whitelist, and GIM collection make available.

This first beta includes 1,939 practical equipment entries from the approved Wiki lists.

Equivalent cosmetic, poison, charged, or display variants are combined when their combat stats match, while exact names remain in the source data for card matching. It is intentionally not every equippable object in Old School RuneScape. 13 unusual equip requirements stay labelled Source review instead of being guessed. If a useful item is missing, send feedback and it can be reviewed for a future update.

Loading your collection and combat gear…

How to read the equipment results

A practical gear finder, not every equippable object

Combat Gear is built for a player trying to decide what weapon or armour upgrade is realistically available. The list is compiled from the members-capable OSRS Wiki equipment, skill, Prayer, and slot tables, then reviewed against individual item pages. The OSRS TCG catalogue decides whether an included item has a card; it does not decide which equipment is useful enough to include.

Bonuses and slots narrow the useful choices

Search by equipment slot or by stab, slash, crush, ranged, magic, defence, strength, and prayer bonuses. With no specific bonus selected, results prioritize the highest relevant equip requirement and use normal equipment-slot order so the page remains useful when browsing a complete loadout.

Levels and quests are separate blockers

An item can have the correct card and still be unavailable because the player lacks an Attack, Defence, Ranged, Magic, Prayer, or other equip level. Reviewed quest requirements are also checked when a quest unlocks the item, stocks it in a shop, or provides access to the only practical area where it can be obtained.

No current card means exactly that

If an included item has no matching card in the current OSRS TCG catalogue, the result says No current card and treats that card check as free. The entry remains in the dataset so a later catalogue update can be reviewed without losing the item or its acquisition evidence.

Acquisition filters remove noise without deleting data

Items can be filtered by shop, spawn, monster drop, player-made route, quest, raid, or a named minigame and activity. An item may have more than one source. GIM cards are shown as trade opportunities instead of being mixed into personal ownership, and unusual equip gates stay visibly blocked for source review.

Example: an armour piece may pass its Defence level but remain Not ready because its card is missing or its access quest is incomplete. If a teammate owns the card, the result shows who can trade it while keeping the item Not ready until the player's own binder changes.